On 03/12/2012 at 11:36 AM,
by
Angelo Grant
First, a disclaimer; there are many, many examples of art framed in gameplay, but I can only speak to things I have personally appreciated. This is true to the nature of art itself. One can only speak to pieces that have “moved” them in some way, but that does not disqualify other works of skill, beauty, imagination, and creativity, it simply speaks to their limitations as a single human being. There are games that may deserve to be mentioned that I simply have not played, and art that I have experienced that went unappreciated because of my own personal tastes. Please keep this in mind.