Posted on 08/02/2014 at 10:29 AM
| Filed Under Feature
It's all about what kind of experience that a gamer as an individual enjoys the most, and generally each gamer has their own set of priorities in terms of what they are looking to get out of a title. Personally, I feel that when games are strictly bound by directorial narrative, the gameplay tends to take a back seat. I am a serious lover of retro games, and I think a lot of that has to do with the art direction and gameplay being the emphasis, as opposed to the medium trying to shoehorn film-style narrative into gaming. Some gamers don't mind a lack of emphasis on gameplay as long as the narrative is rewarding, I seldom find the experience enjoyable.
Not to say that I believe open-world games are always better, or that they are the end all be all of player experience; I find GTA4 to be one of the most overrated games of all time, and I have really enjoyed TellTale's Walking Dead so far. I do love how open-world games let the gamer experience the world at their own pace, and I'd certainly take Skyrim, Red Dead Redemption, or Dark Souls any day over David Cage's work.
Thankfully, between the vast catalogue of retro titles to today's fairly varied gaming landscape, there truly is something for every gamer that will satisfy their own personal tastes. To each their own!