Posted on 10/16/2011 at 08:33 PM
| Filed Under Review
You're right. The point of a "sequel" is to stay true to the roots of its predecessor. Unfortunately, God of War: Ghost of Sparta is the fifth game in the series. That being said, I think you may be misunderstanding what myself, and perhaps plenty of other reviewers say when we state that we wish the series would evolve. By no means do I want someone to change the core genre or give Kratos a gigantic gun. What I do wish is that they'd make the puzzles more differed, add to the platforming, stray from the painful linearity a bit, and make the combat complicated enough that players actually HAVE to use some of the really awesome combos they unlock.
The first time I played the original God of War, I was captivated by the worlds, the characters, and the gameplay. As a person who has always deeply loved and read up on Greek mythology, I couldn't have asked for a better game. When the sequel released, I was excited to continue Kratos' quest, and was happy to see the core gameplay kept intact. But after yet another game exploring locations that looked very much the same and fighting the same types of enemies, I was ready for God of War to give me something new. When it didn't, I lost a bit of faith in the series that it could do new things while keeping the soul the same.
Evolution is a very important and critical component of good game design and is what drives this industry forward. If everyone thought like you, we'd all still be playing with our Ataris. You use Resident Evil 4 as an example of how evolving a series has harmed it, and I can't really understand how. Sure, it took Resident Evil in a new direction, and as someone who is a huge fan of survival horror, I was initially weary of the title. But no matter how much I loved the original Resident Evil formula, I wasn't going to convince myself that omitting the circular controls wasn't a good idea, or that creating enemies that dodged your aim and could figure out how to attack you wasn't cool just because I was annoyed that it strayed from the original formula.
I understand where, as a fan, you get upset when people criticize a title you love, but you are taking it way out of context. I'm actually a bit surprised by your flagrant reaction considering I scored the game 4/5 stars, and praised it for being fun throughout. As a reviewer, I can't ignore a game's flaws, and, whether you agree with it or not, never changing is a problem. Titles that don't ever evolve are destined to fade into obscurity.