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Nintendo of America, Inc.

Super Mario World Review Rewind

A whole new world.

Witnessing the leap from the NES to the new 16-bit Super Nintendo in 1991 was downright magical. The console had an eye-catching futuristic design (in the eyes of my six-year-old self anyway), and the hardware produced higher-quality graphics and sound that delivered an experience impossible for the previous generation. And what better title to lead the charge than Super Mario World? I remember seeing the game for the first time at a graduation party for a friend going to middle school. We all huddled around her TV, taking turns playing the game. As soon as that giant Banzai Bill streaked across the screen, I was hooked.

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Donkey Kong Review Rewind

More fun than a barrel of monkeys.

It all began on this day 40 years ago, in 1981. Nintendo- a then-obscure arcade machine manufacturer- had a problem with their latest game, Radar Scope. The machines weren’t selling as well as hoped, so the company decided to refit the unsold units with a brand new game. Young staff artist Shigeru Miyamoto was tasked with creating an arcade game that would capture the attention of the American audience. The finished product starred a stressed-out gorilla with an infinite supply of barrels who wasn't afraid to use them. It's the stubborn monkey himself, Donkey Kong.

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Super Mario Bros. 3 Review Rewind

Platforming perfection

On October 23, 1988, Mario series creator Shigeru Miyamoto and his crack team of Nintendo EAD ninjas released Super Mario Bros. 3 in Japan. To coincide with its US launch 16 months later, Nintendo produced a commercial featuring kids clamoring for the game like it was the second coming of Christ. The hype was intense, and it worked exceedingly well. The game went on to exceed the first one in sales, fandom, and legendary status. Mario and the crew had undeniably hit their stride.

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Nick Streaming on Twitch Tonight - 9:30PM EDT!

A brand new Banjo-Kazooie mod is on the docket.

Hey everyone! It's been a while since I've written anything for PixlBit and, honestly, life has just been a bit too crazy to focus on much. So instead of jumping back into the writing fray, I thought it'd be fun to start doing some Twitch streaming. I did a short stream a couple months ago showing off Quickie World, a kaizo SMW romhack (for those following me on Twitter, you've probably seen my growing obsession with Kaizo). Since that went pretty well, I thought it'd be fun to actually announce this one and try to get a bigger crowd involved. Part of the motivation is the release of a really awesome looking Banjo-Kazooie mod called Banjo-Kazooie: The Jiggies of Time. I'm really looking forward to playing it and showing it off to the community.

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Super Mario Bros. 2 Review Rewind

Ninception

If you told me when I was a kid that Super Mario Bros. 2 was merely a localized version of a pre-existing game from Japan, I wouldn’t have believed you. But in fact, that’s precisely what Nintendo did for the US release of the next chapter in the Mario series. This was mostly due to the fact the original Japanese sequel was nearly identical to Super Mario Bros., only with slightly improved graphics. There was also concern that the game’s high difficulty would be off-putting for American audiences. The solution? Take Doki Doki Panic, swap out the main characters, slap a “Super Mario Bros. 2” label on that bad boy, and you’ve got yourself Nintendo’s best-selling game of 1988.

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What if Sony Had Released the PlayStation as a SNES-CD?

With the recent surfacing of a prototype Play Station for the SNES, Chris I re-imagines video game history if it were to release.

It's no secret that Sony originally intended to produce a CD-ROM attachment called the Play Station for the Super Nintendo console. Somewhere along the line the deal went sour and what was originally intended for the CD-ROM drive became the Sony PlayStation.

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Super Mario Bros. Review Rewind

The Italian Stallion.....and Luigi.

It’s no secret that some of the best ideas started in Japan. This was certainly true of Nintendo back in the early 80’s.  One of their creations was a simple arcade game, Mario Bros., featuring sibling plumbers Mario and Luigi on a quest to rid the screen of pests in the sewer pipes. Due to its success, Nintendo decided to create a bigger adventure based on the two characters for their new cartridge-based home console. Thus, Super Mario Brothers was born on September 13, 1985 in Japan and 1986 in the US, making Mario a household name along with the company that created him.

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Donkey Kong Country Review

Donkey Kong's return to console glory in 1994 is definitely a gem!

Back in 1994, Rareware breathed new life into Nintendo’s arcade game antagonist Donkey Kong with revolutionary pre-rendered graphics and created Donkey Kong Country for the SNES. Despite the pretty looks, it is a solid side-scrolling platformer with great controls, organic level design and a superb soundtrack.

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Duck Hunt Review Rewind

A game that involves some serious fowl play.

Duck Hunt is an interesting relic of times past and one that I have conflicting feelings about.  While it was my earliest NES memory and no doubt fun from what I can remember, it also hasn't aged quite as well as I would have hoped.  But sometimes, that's just how it goes with the games we played as children.  I suppose the biggest letdown is realizing that the game simply isn't as stimulating to me as it once was, mostly due to its limited nature.  At its core, you're just shooting the same objects round after round until you fail to reach the required quota.  Be that as it may, Duck Hunt's importance in Nintendo's history cannot be overlooked.

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Mega Man Review Rewind

Rise of the machines.

The original Mega Man was the perfect NES action game: powerups, platforming, shooting, and controller-tossing difficulty merged with ‘80s story conventions: the convergence of man and machine, greed, and technology gone rogue. I can only imagine what people were thinking when they picked it up in 1987 and saw a silly middle-aged fellow stuck in an uncomfortable pose with his pistol on the box cover; I’ll bet they wouldn’t be thinking that in a few decades there would be people dressed up as Mega Man along the streets of Hollywood, making a quick buck posing with tourists. It all started with a great game that is still great today.

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