Stage Select:
From the very beginning, I've been a Nintendo fan, and that starts with their earliest arcade games, which had an attention to detail that went above and beyond even Namco. Donkey Kong, DK Junior, and Mario Bros were lavishly animated and very colorful for 1980s arcade games, and had great (for the time) sound engineering.
I've been playing Tears of the Kingdom, and enjoying all the little details there as far as the graphics and physics.
Cage Match:
No Man's Sky was one of the great comeback stories of the past decade. It was widely derided at its initial release in 2016 for its sparse content and unfinished state. Flash forward six years and it is finally the Starflight successor I'd always hoped for, with lots of free exploration and story-based content, plus the ability to name your discoveries. One point NMS has in its favor is better ongoing support, with a recent free expansion that was fairly substantial, and Hello Games supports all platforms as well, where Elite Dangerous has stopped console development because Frontier Developments simply doesn't have the resources available to support it. Both games are ambitious space sims with plenty to recommend about them. Elite Dangerous functions as a sort of space MMORPG as well. But as someone who grew up on numerous space games on the 2600, Atari 8-bit computers, and PC before exploring the verdant lands of Hyrule and Alefgard, No Man's Sky is what I was looking for in a modern space game. It wasn't overy difficult to get into, but I've enjoyed mastering the mechanics of the game.
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