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Demon's Souls

Demon's Souls To Remain Online in North America

And there was much rejoicing.

Just when we thought we couldn’t get any more deader, Atlus comes out with an announcement that will have Demon’s Souls fans rejoicing.  The publisher, who had previously stated that the game’s servers would be going offline at the end of the month has pulled a 180 and declared that North American server support will instead “continue to operate for the foreseeable future.”

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Demon's Souls World Tendency Shifts for the Holidays

It's apparently a white Christmas in Boletaria.

Last week Atlus announced they would be shifting the world tendency in Demon's Souls to white for the holidays.  For the unfamiliar, a pure white tendency means that certain, previously inaccessible locations will be unlocked and the game will be made easier.  Keep in mind that all easier means in a Demon's Souls context is that the game won't kick your ass quite as hard as it normally does.

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Demon's Souls Travel Log: Metal Gear...Souls?

Wherein I ninja my way through the mines.

Previously in the Travel Log: After many trials, tribulations, and deaths, I managed to triumph over the dreaded Tower Knight! Read about it here.

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Demon's Souls Travel Log: The Bigger They Are...

Wherein I pick a fight with the biggest guy in the yard.

Previously on the Travel Log: My overconfidence at the defeat of the first boss cost me dearly, as I suffered a multitude of deaths. See how I was punished for my hubris here.

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Demon's Souls Travel Log: Reality Check

Wherein I get a rude awakening.

Previously in the Travel Log: I went through the palace of Boletaria with confidence and defeated Phalanx, the first boss. Read about my triumph here.

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Demon's Souls Travel Log: Phalanx'd

Wherein I divide and conquer.

Previously in the Travel Log: I took my first steps into the punishing world of Demon's Souls. You can read about my missteps here.

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Demon's Souls Travel Log: Beginning the Journey

Wherein I decide to play Demon's Souls way after the fact.

It’s 2:00 AM, and I really want to play Dark Souls. I don’t know if it was all the podcast talk lately, or the twitter buzz, or that Quick Look on Giant Bomb, but I want this game. But wait! I own Demon’s Souls, and I’ve never actually played it. I think I’ll pop it in. It can’t really be as tough as people say, right?

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Demon's Souls to Remain Online Into 2012

Atlus decides to extend the suffering.

In a surprise announcement today Atlus indicated that they would be providing online support for the 2009 PS3 hit, Demon’s Souls, into 2012. With the impending release of the game’s spiritual successor Dark Souls, many had speculated that online support of the original would end sometime within the coming weeks.

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Demon's Souls Even Harder on Halloween Night

Atlus warns players about the upcoming challenge.

A press release sent out today by Atlus warns players of the potential hazards of playing Demon Soul's on Halloween night.

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Demon's Souls Review

The greatest game of the year or an exercise in frustration?

Demon's Souls is an unapologetically hard game. For full disclosure, I have played quite a bit of the game, but have not made very much progress. The title, set in a dark dreary medieval land, is split into levels each being of considerable length. Unlike most modern games, Demon's Souls offers no checkpoints mid-level, even though each level can take upwards of an hour to complete.

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