Time ghosts.
Welcome to another lengthy episode of Nerds Without Pants! Come let us keep you company for half the workday as we talk about bad video game endings, “Not E3”, and witness a Tetsuya Nomura mirror match!
Time ghosts.
Welcome to another lengthy episode of Nerds Without Pants! Come let us keep you company for half the workday as we talk about bad video game endings, “Not E3”, and witness a Tetsuya Nomura mirror match!
Or: The Three Amicos.
After over a month of not recording, the Nerds Without Pants are back with a new episode! Unfortunately, this episode was cursed, and there are a lot of technical issues that we tried our best to fix in post. Also, this one goes off the rails and stays that way the entire time thanks to Friend Of The Show and Podcast Saboteur Mike Fallek. Strap in, because...dang.
Damn you, Covid-19!
In a very rare moment for Nerds Without Pants, we’re coming at you with some breaking news! Well, we didn’t break it, but we’re gonna talk about it, because we wanted to! Well, Julian wanted to; Justin is just along for the ride. Aaaanways, E3 2020 is cancelled due to everyone pulling ou…er, I mean, because of the Covid-19 virus. Yep, that’s the reason. And nothing else. So we talk about it! For…about 30 minutes of this meandering hour long special. Enjoy!
It's NWP AMA Round 2!
Welcome to one of the beefiest episodes of Nerds Without Pants this year, and there were only two of us on this episode! Must be all the E3 hype. Or maybe it was your AWESOME questions for our second AMA edition of Stage Select. It might have even been a hellacious Video Game Cage Match! Regardless of the reasoning, please enjoy this super-sized edition of NWP!
Or: Waiting for Kijek
Welcome to a shadow drop! Yes, friends, this is a special edition of Nerds Without Pants hitting a few days before episode 154 releases. Because we love you. And Julian is an editing masochist. Anyway, enjoy this meandering talk between Julian and Justin before the show as they wait for Patrick to show up.
Oh, Electronic Arts, you're in a bit of a pickle, aren't you?
To say that EA is having a bit of a problem with public perception would be a massive understatement. In the past year they have come under fire for predatory micro transaction practices, cancelled a highly anticipated Star Wars game, stated that single player games are a dying breed, and shuttered yet another well-regarded development team. Their lackluster E3 presentation didn’t do much to help matters. Sure, EA is doing gangbusters as far as sales and revenue, but they have burned up so much good will with their customers that it’s easy to see a scenario where they find themselves in a tough position, relying on their yearly Madden and FIFA games to keep them afloat. As someone who has a complicated relationship with their brand, I have some ideas on how EA can win players over, and move strongly into the upcoming next generation.
Come for the 80s homage, stay for the Saints Row shenanigans.
It’s no secret to the people at PixlBit that I am a huge fan of the Saints Row series. The last two games are among my favorite games from the last generation, and I eagerly await the next chapter in the increasingly bonkers tale of the Third Street Saints. In the interim, I am certainly interested in Agents of Mayhem, a spinoff of Saints Row that seeks to blend the over the top humor and gameplay from that franchise with the character and special powers of squad based shooters like Overwatch. After playing the game at E3 I am still interested, but I also have some concerns.
Kame...hame...
I got into Dragon Ball Z at the age of 15 thanks to some bootleg VHS tapes I found at a collector’s show in town. I was hooked right away, and as someone who was already obsessed with fighting games I would often dream of Capcom developing a DBZ game. Instead of that happening, I had to contend with sluggish, unresponsive Dragon Ball fighters that ranged from terrible to decent, but failed to capture the magic of the anime in total. Now we have the upcoming Dragon Ball FighterZ from Guilty Gear developer Arc System Works, and if my time with the game at E3 is any indication, my dream is finally going to come true.
Trippy doesn't begin to cover it.
One of the stand out games for me at the Microsoft E3 press conference was a unique little indie game called The Artful Escape. The papercraft graphics and emphasis on jamming on an electric guitar made me think of some heady melding of Gitaroo Man from the PlayStation 2 and last generation’s indie darling Journey. I knew it was one to watch, and I was happy to be able to try it out on the show floor.
I made a terrible mistake coming here.
Welcome to our next (an likely final) special from E3 2017! Angelo steps out of the woods and hasn't heard a speck of E3 news, so the bulk of the show is Julian filling him in on everything he's missed. Enjoy the hilarity as Angelo reacts in real time to the Xbox One X, that odd Shadow of the Colossus remake, and the announcement of not one, but two new Metroid games.